Anime Video Upscaler

Free anime video upscaler: clean line art and flat colors at 1080p, 2K or 4K. It uses the Real-ESRGAN anime video model on your own GPU, so episodes are never uploaded.

Runs on your GPU · video never uploaded

Why anime needs its own video upscaler

Anime and cartoons are built from clear outlines and large areas of flat color. General-purpose AI upscalers are trained mostly on photographs, so they tend to invent texture: grain in skies, fuzz along hair, a slightly painted look on faces. An anime video upscaler needs the opposite behaviour. It should make lines thin, dark and continuous, keep color areas perfectly flat and remove the compression noise that clusters around every edge in a low-bitrate episode.

This page uses realesr-animevideov3, the Real-ESRGAN model trained specifically for anime video. It is also about twice as fast as the general model, which matters when a single episode has more than 30,000 frames.

Anime video upscaler result: plain resize from 270p next to the anime model output with cleaner edges
270p source. Left: normal resize to 1080p. Right: anime video model. Footage: Big Buck Bunny © Blender Foundation, CC BY 3.0.

How to upscale anime video

  1. Drop an episode or clip into the tool. MKV, MP4, WebM and MOV work if your browser can decode the video codec.
  2. "Anime / cartoon" is already selected. Choose 1080p for most screens or 4K for a 4K TV.
  3. Preview 3 seconds and drag the divider: lines should look cleaner and color areas smoother than the plain resize.
  4. Start the full upscale, keep the tab open, and download the MP4 with the original audio.

What the anime video upscaler fixes

ProblemResult
Blurry 480p or 720p episodesSharp 1080p line art
Blocky compression in dark scenes and gradientsSmooth, flat color areas
Fuzzy or broken outlinesThin, continuous lines
Hard-to-read burned-in subtitlesCrisper text edges
Grainy film-era animeGrain reduced; if you love the grain, the general model keeps more of it

Anime model or general model?

Use the anime model for 2D animation, cel-shaded 3D, cartoons, motion graphics and screen recordings with flat interfaces. Use the general "Real footage" model for live action, realistic 3D renders and photographic content. If you are not sure, run the preview with each model; it only takes a few seconds and shows the real result on your clip.

Speed: how long does an episode take?

Measured in Chrome on an NVIDIA RTX 4060 Ti, the anime model upscales 270p to 1080p at about 8–9 frames per second including decoding and encoding, and 480p sources at roughly 5–8 frames per second. A 24-minute episode at 24 fps has about 34,500 frames, so plan on one to two hours per episode on that kind of card, and longer on laptops with integrated graphics. You can keep using your computer for light tasks, but keep the tab visible, because browsers slow down background tabs.

Private by design

Fan-subbed episodes, personal recordings and work-in-progress animation stay on your machine. The anime video upscaler runs entirely in the browser through WebGPU; there is no upload, no account and no server copy. The output is a standard H.264 MP4 that plays in any media player.

Tips for anime upscaling

Anime video upscaler FAQ

Which model does the anime video upscaler use?

realesr-animevideov3, the Real-ESRGAN model made specifically for anime video. It is smaller and faster than the general model and is tuned to keep line art clean and color areas flat instead of adding photo-like texture.

Is it free and without a watermark?

Yes. No account, no credits and no watermark. The upscaling runs on your own graphics card in the browser.

Can I upscale a whole anime episode?

Yes. There is no length limit. On an RTX 4060 Ti, a 480p episode upscales to 1080p at roughly 5–8 frames per second, so a 24-minute episode takes around one to two hours. Keep the tab open while it runs.

Will subtitles burned into the video stay readable?

Yes, and they usually get sharper, because text edges are exactly what the model is good at. Separate subtitle tracks in MKV files are not carried over; only video and audio are kept.

Should I use it for 3D animation or games?

For cel-shaded and 2D-looking content, yes. For realistic 3D animation and game footage the general "Real footage" model usually looks more natural; try both in the preview.

Does it work on cartoons that are not anime?

Yes. Western cartoons, motion graphics and other flat, line-based animation benefit in the same way.

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